Hi My name is Richard Rufh and during my time working at STEMWorld I was a Computer Programming and Analysis student at Georgian College. I came with a background in .NET programming and good knowledge of the Unity Engine. STEMWorld has allowed me to not only further hone my current skills as a programmer from creating design documents to designing and implementing features and classes within a timeframe, but also learn and practice new skills, such as presenting the team project, creating art assets by hand, leadership skills, and project organization. I really wanted to make some unique design choices in each project with the UI, making the game feel a little more alive rather than having nothing but static popups/menus. I also had fun teaching and helping my fellow coworkers with both Unity Engine and art creation. My group created two very different educational games, one being a 3D spaceflight physics simulation game, and the other a laid-back isometric farming game that teaches about the growing process and biography of different plants.